We go through staff psychiatrists a lot, around here. Sometimes they last as long as a year before turning in a report that basically describes us all as suicidal psychopaths. And the tests...God, the tests. Color charts and Rorschach inkblot tests and polygraph tests and counseling sessions where you find out that you actually hated your mother. Which you didn't. Until they tell you that you did.
This year's version is Dr. Cooke. Dr. Cooke was educated at the University of Michigan, apparently in "new age bullshit." Dr. Cooke believes I should keep a journal so that I can "capture my feelings as they occur." Here's a feeling then – I feel like a right prat.
Fine then. I'm called Pete Wisdom. You note I said, "called." It's not my real name, but in my line of work real names are a hindrance. What I am is a cleaner. An assassin's assassin. Not the spotless antihero of the James Bond flicks. I'm who gets sent in when the job goes tits-up, and people have to disappear. At least, that's what I was trained to be before I got sent here.
"Here" is a very fashionable office complex in the heart of London, where the organization I work for is located. I'd tell you who they were, if they had a name. But they don't. My mates and I call them "Code Black," just so we have something to refer to them by. It's the place where, if you're working in an espionage shop for a NATO treaty country, you get sent when you've cocked things up so badly that you're a liability anywhere but on suicide missions; you've really pissed off some important, paper-pushing accountant who calls himself an "agency director;" you're so fucking good at what you do that local missions start getting boring, and you start international incidents just for fun; or all three. I'll let you guess which one I am.
Anyway, I work with three other nutjobs – Marlena Braddock, Andrea Smith, and Jason Carlossi. No, of course those aren't their real names. Marlena handles tech; Jason has a bigger death wish than I do, as proven by the times he's free-jumped from shit no taller than my stereo cabinet; and Andrea, given that she's actually got some diplomatic skills, is our face. My job on the team is to make sure everyone gets in and gets out alright. Occasionally that means I have to kill a lot of people on our way in or out of a tight spot.
I think it's the fact that I'm fine with that. Dr. Cooke seemed a little put off when he asked me what I usually did after a mission of that kind, and I replied, "sleep like a baby." I give him three more months. Two, if he actually reads these entries.
I guess in the next couple of days, I'll tell you about our last movie night. Andrea seems to think it shows a lighter side of the team. I think it constitutes evidence admissible in a court of law, but what do I know?
Pleasant dreams, Doc.
Disclaimer: This weblog is being used by me (dancingshaman) as a repository for role-playing game character fiction. That bears repeating - what is written in this blog is FICTION, and as such should not be misinterpeted as anything other than FICTION. Also, all of the material here is my work (unless noted otherwise and with the author's permission), and as such is not to be reproduced anywhere, for any reason, without my express written permission.
Subscription: All the entries on this journal are locked to my "Friends Only" list. If you would like to see examples of turgid writing and an elementray schooler's grasp of grammar, leave a comment here and I'll subscribe you. (I HATE with a blind fury the term "I'll friend you," as this leads to the unfortunate declaration of "I'm unfriending you" if you want to remove their subscription to a blog. So I don't use the phrase. Small steps.)
Story Codes: In each of the entry headings, I'll put a code that denotes which game or character the entry is for. As more people subscribe to this blog, I'll start filtering according to interest.
The codes currently in use are:
7SEA - "Avalon Rising," a 7th Sea tabletop RPG. 
ARAGON - "Aragon, A Modern Day Ghost Story," an on-line Vampire: The Masqurade RPG. 
BLOOD - "Blood Magic," a 2nd. Ed. AD&D RPG. 
CAST - "CAST," a Vampire: The Masquerade LARP. 
DREAMS - "The City of Dreams," an "Angel" tabletop RPG. 
NAMAHAGE - "Namahage Station," a "Firefly" LARP. 
NORTH - "The Northern Kingdoms," a 2nd Ed. AD&D RPG. 
STARWARS - "Heritage of J'el'hadi," a Star Wars (d6 system) tabletop RPG. 
STTCS - "Battlestations!," a Star Trek Tactical Combat Simulator tabletop RPG. 
WATERDEEP - "Waterdeep," a 2nd. Ed. AD&D RPG. 
If you're here from one of my many RPGs and reading these entries, please remember that this is all stuff that you don't know in-character.
 Diego Soldano y Nunez de Torres, mariachi and swordsman, newcomer to the shores of Avalon and a wanted man in his own country of Castille.
 To date, only Jesse Bowerman, a Gangrel arrived from the Court of Newhaven. Others will appear as they cross over from other stories/campaigns.
 Kiernan Orleset, Battle Cleric of Hieroneous in the Free City of Greyhawk.
 Parris, a Brujah (note that this code will not be used for the forseeable future, as I have left that game).
 Kevin Hayes, a former Tremere, now the recipient of a soul.
 Various characters as devised by the Producers, notably Governor Esteban Mgoro, Governor of Santo.
 Pavel O'Connor, Jedi Knight of the New Republic.
 These stories are vignettes or pastiches set in the "Star Trek" universe, post- "Star Trek VI, The Undiscovered Country," and before the era of "Star Trek: The Next Generation."
 Arion Eiriksson, Paladin of Torm the True, son of Eirik Vignarsson.